Since my portfolio was lacking in hard surface modeling, I figured I'd model the Lamborghini Countach as a personal project! To really sell that 80s vibe, I then put the Countach in a retrowave/synthwave inspired environment in Unreal Engine 5, using Synesthesia Audio Visualization to have the environment react to the music. To see if the Countach felt 'lifelike' enough, I also added it to a more realistic setting, using a HDRI from PolyHaven. Sadly I've had to rush the interior a bit, so it doesn't have the level of detail and polish as I'd like. I might go back to it and touch it up a bit more later down the line. Really learned a lot during this project, especially UE5. First time dipping my toes in some of the more technical bits and bops of Unreal Engine, but I must say I really like it!